Author Archives: cgonzoo

GDC – Water Technology of Uncharted

A bit late, but here are the slides from my GDC 2012 presentation of the Water Technology of Uncharted. Water Technology of Uncharted – GDC 2012 Enjoy

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CG Talks – Graphics Technology in Uncharted

It’s been busy for the last months preparing and giving talks about the diverse aspects I have worked over the years in the graphics and tools of Uncharted. In March I’ll give a talk in GDC about the complex rendering … Continue reading

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Outdoors vs City

3 days in the Sierra. No snow except for the ski slopes. The last day was for ice climbing in Lee Vining. The canyon is nice in the winter when the snow covers the tallus. Not this time, it took … Continue reading

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